Expanding on the listing on differences between closed and open innovation in Henry Chesborough’s great book, Open Innovation, I have listed below what I perceive to be the respective principles in innovation through crowdsourcing / collective customer collaboration.
The rightmost column in the listing below describes pure collective collaboration principles in relation to different aspects. In real life, of course, a company might choose to use crowdsourced innovation principles for some areas, while applying even closed innovation for others.
| perspective to: | Closed innovation Principles | Open Innovation Principles | Crowdsourced Innovation Principles |
|---|---|---|---|
| talent distribution | The smart people in our field work for us. | Not all the smart people work for us. We need to work with smart people inside and outside the company. | We need to work not only with the smart people, but a diverse community representing diverse skills and skill levels. |
| Internal vs. External R&D | To profit from R&D we must discover it, develop it and ship it ourselves. | External R&D can generate significant value; internal R&D is needed to claim some portion of the value. | Internal product R&D is not mandatory in creating value. |
| research and profitability | If we discover it ourselves, we will get to the market first. | We don’t have to originate research to profit from it. | Direct market sensing is more effective than traditional research. |
| pace vs. consideration | The company that gets an innovation to the market first will win. | Building a better business model is better than getting to market first. | Facilitating an active and loyal user community is essential for seizing opportunities in the market. |
| idea creation and utilization prospects | If we create the most and best ideas in the industry, we will win. | If we make the best use of internal and external ideas, we will win. | If we empower users to participate in innovation and let them sort out the most relevant ideas, we will win. |
| intellectual property (IP) | We should control our IP, so that our competitors don’t profit from our ideas. | We should profit from others’ use of our IP and we should buy others’ IP whenever it advances our own business model. | We should design incentive combinations relevant to the customer, so that they gain value for delivering their IP, while at the same time enabling cost-effective IP transfer in monetary terms |
Talent distribution
Crowdsourcing companies need to work not only with the smart people, but an open and diverse community, including experienced connoisseurs as well as less skilled members to best utilize the possibilities of rich idea generation, community-engaging iteration processes and ultimately collective evaluation and commitment to new products.
Internal vs. external R&D
In fully utilizing communities, internal product-related R&D is not needed to create value. Relying on customers to provide creative input as well as up-to-date information on their shifting tastes and preferences and focusing instead on other core competencies, such as marketing or customer management, can bring decisive advantage.
It is however important to remember that while internal R&D efforts regarding product offerings can be significantly reduced by crowdsourcing R&D, the freed resources should be invested on nurturing the community and creating and continuously improving a compelling experience that keeps them engaged in the midst of ever intensifying competition for customer interest and input.
Research and profitability
Direct market sensing using present technology and channels can make much research redundant. Direct market sensing is more effective than traditionally researching the customer base, and enhances profitability by bringing customer input in real-time to company’s use. Much consideration should be put to developing tools for converting customer input into company action as well as making the process transparent and easily accessible.
Pace vs. consideration
For recognizing and exploiting opportunities in the market, substantial effort, time and conisderation needs to be placed to building as well as maintaining a community that keeps its members interested and involved over time. With customer communities it is not about who builds it first, but who has the most compelling set of value offerings. An active and committed customer base is key in spotting arising trends in the market place.
Idea creation and utilization prospects
All the best ideas do not come from your company - they might not even come from the industry. A diverse community with multiple talents and viewpoints to a problem will under certain conditions outperform a small team of elites. Furthermore, the iteration, evaluation, and selection of the outcomes of the ideation process are most effectively conducted by a broad, committed community. However, the company should retain ultimate decisive power and also use its internal knowledge of the market to make the final decisions.
Intellectual property (IP)
If obtaining intellectual property rights is key to deriving value from the developed offering, the company should devise lucrative but cost-effective processes for transferring rights from the creators to the company. Customers as individuals have limited value for their inventions, since they often do not have access to the right resources and channels to make use of them effectively, and are thus willing to trade their input for the right reward. In many occasions, something that the company can readily and with minimal added cost offer to the customer can be very valuable to her.
3 responses so far ↓
1 BMID businessmodel_innovation_design » Crowdsourcing Innovation Principles // Mar 18, 2007 at 10:57 am
[…] More on crowdsourcing innovation principles by Sami Viitamäkia, notice also his nice conceptualization of the different groups of participants and corresponding tasks in the FLIRT model of crowdsourcing: […]
2 Summary of Crowdsourced Innovation - co>innovative // Apr 14, 2007 at 1:35 am
[…] Brilliant research by this Finnish fella. Exactly what I have been saying, but more… concise and professional-like. I totally buy into open and crowdsourced innovation, but, there is still a solid place for the old style. Case in point: iPhone, iPod, MacBook… really anything Apple does. It’s very secretive with it’s creations and generally comes out with a brilliant, simple design that gets to what consumers always needed without knowing they needed it. […]
3 Jean-François Deschênes // Apr 16, 2007 at 9:46 pm
Hi I was browsing hyperlocal.org and read your Flirt piece. Very intresting piece so is Crowdsourcing Innovation Principles. I am responsible in Canada for a project within the Yellow pages Group to launch 1500 hyperlocal sites. I am gatherng informations and principles like yours to put a little more intelligence into the business plan. I saw you are on Linkedin also, so in any case, I was just touching base and wanted to tell you these pieces are really interesting. Cheers.
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