The First element of the FLIRT model is Focus. Focus is what connects the collaboration effort to the strategy level of the firm. In the Focus phase, business goals and needs are reflected on the needs and perceptions of the customer, not forgetting to assess what is doable within the constraints of organization strategy and culture. It is thus a crucial element that needs to be considered and established before advancing to more tactical issues. Focus includes three considerations
- area of collaboration
- scale of collaboration
- depth of collaboration
of the crowdsourcing effort reflected upon three evaluation criteria:
- Needs and goals of the Business
- Values and preferences of the Customer, and
- Capabilities of the Organization
Area of business
Crowdsourcing efforts at present can be extended to various fields of doing business, including, but not limited to (some example companies in parentheses):
- innovation (innocentive)
- new product development, product design (threadless)
- existing product feature enhancement (P&G’s vocalpoint)
- production
- evaluation of ideas, products, services, features, content, etc. (sellaband)
- marketing
- customer created advertising (doritos)
- P2P advertising, viral marketing (favoritethingz)
- P2P sales (sellaband)
- distribution (Fon)
- customer support (many tech companies)
Clearly, crowdsourcing is not ideal for every field of business (Considering crowdsourcing your accounting? Think again.) and suitability varies across organizations. However, with developing channels and tools, their innovative applications and resulting business models, the possibilities grow more diverse each day.
Considering the area of collaboration from the company’s viepoint means finding out what areas could best use contribution from he customers and where the customers would have the most effective input. It is also necessary to think how the effort will help in meeting existing business goals and what kind of benefit will be derived: direct revenue from customers; direct revenue from 3rd parties (advertising, etc); or indirect revenue through gaining customer insight and inviting them to decide on and do things for the company.
It is also important to view the problem from the customer’s viewpoint, as to which areas of business do the customers perceive it as relevant to contribute; asking them to devise better sales tactics for your sales crew is unlikely to spark interest, for the perceived end result for the customer would be simply more aggressive selling (this might be affected by the right incentives, of course).
Finally, the area needs the organization’s viewpoint as well, for it shows where the organization is best equipped to receive input from customers and where it needs changes to effectively do so.
Scale of collaboration
Target segments
At present internet potentially enables the participation of around one billion persons to virtually any online project. However, a company might not aim to engage the whole online population to contribute, but instead focus on selected segments, be they designers, groups with certain interests, consumers of certain products or any other group that is perceived to add the most value to the challenge at hand. Even if the collaboration would ultimately be open to all, as is ideal in crowdsourcing ideology, these groups need to identified as the primary target segments in order to appropriately tailor the tactical FLIRT elements - Language, Incentives, Rules - specifically for them.
From the customers’ point of view, it needs to be considered whether these customers gain value from a fully open community or indeed an exclusive one. With the abundance of different social networks and communities connecting you with the whole wide world, one may derive value from a network that screens its members and offers to them a forum more relevant to them than an open-to-all community. Tremor, for example screens its members by age and influence over their peers (with pre-registration questions), so that there are only kids with wanted profiles around in a given project.
Scale of contribution
Another thing to decide when talking about scale is the range of alternatives people should have when contributing ideas and solutions. Business needs should guide, whether to focus on customer contributions regarding one aspect of a product, the product as a whole, a family of products or multiple product families.
From the customer’s viewpoint, too little choice may hamper creativity and the feeling of truly having an influence, while too much choice can be overwhelming and daunting to begin with.
Furthermore, the organization needs to be able to manage the ongoing collaboration and thus it is necessary to evaluate the range of choices from this point of view as well. Contrary to what some might think, customer control over wider area of business may mean more, not less, work for the organization. Crowdsourcing is, despite its name, indeed less about the customers taking problems out of the company’s hands and more about collaboration and creating together.
Depth of collaboration
Depth of the collaboration refers to the extent to which a company grants its customers insight and control to its processes. Figuratively speaking, it can decide whether to open the door to its lobby, its offices, its control room or its vault. All the different levels naturally have their advantages and downsides: while shallow collaboration (e.g. voting on given attributes) is easily managed and implemented in any context and poses minimal risks for the company, it probably fails in generating for the participators a strong sense of ownership, commitment and engagement in the brand. Granting the customers the control over the ‘crown jewels’ is more likely to spark excitement, trust and commitment in the customers, but naturally poses significant risks of driving the business to an uncontrolled spin, not least because any competitor guised as a customer will have access to the service as well.
It could be summed, that the greater the depth, the greater the potential for commitment and engagement, but at the same time the greater the risk for the company to lose control of its key assets.
When all the abovementioned issues are considered and decided on, a Focus for the crowdsourcing effort has been established. In the next post I will talk about the Language of a crowdsourcing effort.
— A couple of examples of Focus
Threadless crowdsources its T-shirt print design department, in effect eliminating the need for a design department of its own. At the moment threadless focuses solely onT-shirt designs, and is not bringing in alteratives to design other clohing, such as caps, ties*, etc. although this would technically be easily possible and for the untrained eye would probably seem like a good extension. This seems to be quite enough for Threadless members, given the creative freedom and endless possibilities to design a shirt print. Threadless also harnesses its customers to deciding on the best designs on behalf of the company making the experience of ownership and control in the company a strong one indeed. Roughly, the main function of the company is to sell and distribute the items that the customers have created and decided on. This kind of model on one hand minimizes the business risk, for the designs going into production already have an established buyer base. On the other hand, relying solely on customers for designs and decision making can prove difficult to manage, if the community should for some reason turn against the company (as happened to Digg a while ago).
Fon, on the other hand, focuses on crowdsourcing distributing its offer, a free-away-from-home WLAN network, to the masses. Foneros (as they call their subscribers) pay for their Fon broadband connection at home and in exchange get free connectivity wherever they are connected to a Fon network, which consists of all the other Foneros all around the in the world.
*The founders of Threadless indeed do have different services for different purposes, for example Naked & Angry for tie and wallpaper designers, but these are kept strictly separate from Threadless as the founders want to keep a clear focus with threadless.com.


8 responses so far ↓
1 The FLIRT Model of Crowdsourcing - The Updated Model and Background at Debute - the Personal Blog of Sami Viitamäki // May 11, 2007 at 2:31 am
[…] « Most fun I’ve had with advertising The FLIRT Model of Crowdsourcing - Focus […]
2 dealicious » Das Element Focus des “FLIRT-Models of Crowdsourcing” // May 11, 2007 at 1:59 pm
[…] neuesten Post zu seinem FLIRT-Model of Crowdsourcing erläutert Sami Viitamäki das erste Element des Modells, Focus, und beleuchtet damit den […]
3 The FLIRT Model of Crowdsourcing - Language at Debute - the Personal Blog of Sami Viitamäki // May 11, 2007 at 5:44 pm
[…] Archives « The FLIRT Model of Crowdsourcing - Focus […]
4 The FLIRT Model of Crowdsourcing // Oct 22, 2007 at 10:19 pm
[…] Focus […]
5 Zig Ziegfried // Oct 26, 2007 at 8:51 am
Sami
Has FLIRT morphed into I-FLIRT?
As in “I”ncentive”. Answers the question everyone wants to know before they should even determine if this will be worth my while and effort: “What’s in it for ME?” Allowing ‘would be particpants to Wiki (collaborate) on what the INCENTIVE PLATFORM may look like (orchestarted by management) are to particpate prior to even getting getting down to the nuts and bolts of what the Focus is. Something worth considering since this is the key reason why people will either decide to get involved or not. You can’t get to F (Focus) before I (Incentive is adequatley addressed and defined) can you?
Sorry, didn’t want to shake up your FLIRT model, but this is how collaboartion goes. It morphs. It evolves. It gets better. This is called the Law of Competition, and this fundamental wealth building principle which I’ve identified with a host of others always brings out the best in people who are working (even competing in) in ‘Unity’. Think the NFL, or The PGA Tour, and the internet at large. The quaility of play and intensity just keeps rising year after year.
Zig Ziegfried
Author / Founder of the Supreme Wealth Building Formula
6 Zig Ziegfried // Oct 26, 2007 at 9:47 am
You wrote “Crowdsourcing is, despite its name, indeed less about the customers taking problems out of the company’s hands and more about collaboration and creating together.”
Again, another fundamental wealth building principle at work The Law of Creation,which you’ll learn all about in vivid detail in the new book.
You also wrote” Granting the customers the control over the ‘crown jewels’ is more likely to spark excitement, trust and commitment in the customers, but naturally poses significant risks of driving the business to an uncontrolled spin, not least because any competitor guised as a customer will have access to the service as well.” Gold Corp CEO went against the grain, against the common wisdom of the crowd (internal crowd of geologists and 200 year old industry practices) and proved that real gold can often be found when you’re willing to ‘let go’ of what you think is yours. The Law of Dominion (Stewardship) often ties directly into a fundamental principle called the The Law of Duplication and Exponential Growth, and Gold Corp let go of what it traditionally thought should belong exclusively to them *their geological data i.e. their crown jewels at the time) and look what happened.
The Law of Stewardship is based on a spiritual concept found in the Word which in essentially says “let go of what’s in your hand and God (The Master Creator) will let go of what’s in His.
A soon to be classic illustration of this going on right now is The Founder of Facebook’s (Mark Zuckerberg) wisdom in opening up the Facebook platform to developers and Facebook applications, and why everyone is so excited. Mark Zuckerberg (and the developers such as Hungry Machine) has intuitively dialed into this principle … and is a perfect illustration of what can happen when just one of the fundamental laws and principles of the supreme business wealth formula is uncorked.
Should Mark and his people genuinely stay true to their mission of true open source (and allowing others to participate in the new found wealth created and reap what they have sown) he will have inadvertently activated yet another principle called the Law of Reciprocity. If you want to become succesful, help others become as successful as is humanly possible, and the floodgates of wealth, abundance, and propserity will flow back to you a hundred fold. For Mark and his friends, they’re financial rewards will take care of itself if they remain true to this principle. MySpace (and its founders) are fighting against or at best struggling against this sometimes counter intuitive perspective which is why FaceBook will, in the end, run rough shod over MySpace in the long run. Facebook is focused on abundnace. MySpace is focused on scarcity, which leads to a sort of hoarding mentality which, at its very core, runs counter to wealth creation and capitalism.
Again, open source collaboration is a potential microcosm of nearly all of the fundamental laws and principles which drive, energize, the wealth formula. And the more closely you align your business model (marketing strategy and ad campaigns with each of them) the more wealth and prosperity the formula yields.
In the new book, we’ll go into great detail on these and other living examples of how you can optimize and squeeze the most out of any ‘crowd sourcing’ / collaboartion project you happen to be engaged in.
This to me is what makes open source collaboration so exciting because in the quest for mastering the science and art of open source, you have at your disposal a confluece of all the principles coming together in perfect harmony.
Zig Ziegfried
Founder - The Supreme Business Wealth Formula
7 sami.viitamaki // Oct 28, 2007 at 10:25 am
Thanks to Zig for many insightful comments and good examples. Regarding I-FLIRT: that is very true from the customer’s perspective; I do think that the customer is first looking at what’s in it for them and it is a major factor in them deciding whether to participate or not.
However, the FLIRT model is meant to be used by a company considering options for crowdsourcing initiatives and for this reason Focus comes first, as the company does first need to decide where it needs the help of its customers and the broader audience. In addition it needs to think whether and with which preconditions this crowd can help the company and also how it needs to change its own thinking and organization in order to make this happen. Only after they have established these things in Focus can they start thinking about how to reward the participants. But you’re right, the FLIRT model is an open model subject to change and I’m always willing to digest good feedback. Thank you for providing that.
8 Zig Ziegfried // Jan 9, 2008 at 12:53 pm
Sami, I keep studying and digesting your FLIRT model. I think it’s an important development and excellent thought tool which can be used across the oard in the open source movement. Getting your hands around so many endless permutations and application would have been infinitely more difficult without the mental frame work from which FLIRT now allows collaborators to now use. Please keep us posted on the final completion of your thesis.
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